INDUSTRY

Gaming

Gaming software Oceanlab has designed and shipped, from clickable AI prototype to production.

5 case studies

Compliance & Certifications
GDPRUK GDPRUK Children's CodeCOPPAKyrgyz Digital CodeConsole certification (TRC, XR, Lotcheck)App Store and Google Play rulesLoot box odds disclosureMongolia Law on Personal Data ProtectionRiot community competition guidelinesValve tournament operation requirementsKrafton PUBG Mobile event termsMoonton MLBB event termsApp Store Guideline 3.1.1Google Play payments policyCPC virtual currency principlesEU UCPDDMCC Act 2024UK Age Appropriate Design CodeGoogle Play Families policyBarbados Data Protection Act 2019Kosovo Law on Protection of Personal DataEU Digital Services ActUK Online Safety Act 2023App Store and Google Play UGC rulesGeorgian Personal Data Protection LawWCAG 2.2 AAW3C XR Accessibility User RequirementsGame Accessibility GuidelinesMeta Horizon technical requirements

All case studies

Kerege - Game Backend and Live-Ops Console for a Cross-Platform Multiplayer Game
Gaming·🇰🇬Kyrgyzstan

Kerege - Game Backend and Live-Ops Console for a Cross-Platform Multiplayer Game

Designed and built a clickable player backend and live-ops console for a Bishkek studio's team-based multiplayer game on iOS, Android, Steam, PlayStation and Xbox: one player account across platforms, a server-authoritative currency ledger, audited grants with a second approver above each role's limit, and remote config targeted by segment.

Enterprise
Khuleg - Esports Tournament Platform from Registration to Prize Payout
Gaming·🇲🇳Mongolia

Khuleg - Esports Tournament Platform from Registration to Prize Payout

Designed and built a clickable tournament platform for an Ulaanbaatar amateur and semi-pro esports league: tournaments checked against each publisher's recorded licence terms, brackets and schedules, a match day board that shows who has checked in, and score reports with evidence and disputes. No betting features of any kind.

SaaS
Tuk - Fair In-Game Store and Pearl Ledger for a Mobile Puzzle Game
Gaming·🇧🇧Barbados

Tuk - Fair In-Game Store and Pearl Ledger for a Mobile Puzzle Game

Designed and built a clickable store and economy console for a Barbados studio's free-to-play puzzle game: offers that pass fairness checks before they go for approval, a double-entry Pearl ledger that never lets a balance go below zero, Apple refund and Google void handling, and a player view with spending limits and parent requests.

Mobile
Kulla - Player Community App with a Trust and Safety Console
Gaming·🇽🇰Kosovo

Kulla - Player Community App with a Trust and Safety Console

Designed and built a clickable companion community app for Cinderwild, an online survival game from a Pristina studio: clans with channels, voice rooms and raid RSVPs, patch notes, LFG and guides for players, and a moderator console that works reports against response targets and records a statement of reasons for every decision.

MobileAI
Tsqaro - Playtest and Pitch Console for a Standalone VR Puzzle Demo
Gaming·🇬🇪Georgia

Tsqaro - Playtest and Pitch Console for a Standalone VR Puzzle Demo

Designed and built a clickable studio console for a seven-person Tbilisi studio's standalone VR puzzle demo: builds on release channels with a QA checklist, playtest sessions with a live run sheet and comfort stops, and comfort results by setting that answer a publisher's first question with evidence.

SaaS

Industries in this sector: Commerce & consumer

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